Anchor
Anchoring an entity or a class property is a way to make it exist in a specific engine. Such item would become anchored and a little anchor icon would appear.
Anchor an entity
You can anchor an entity by simply creating it in one of your engines, instead of the design module.
Such entity will only exist in the given engine. Anchoring an entity is a great way of extending your
models only for one relevant engine. For example, you may want to create a Payment
class
only for your backend engine written in Python.
If you were to create a colliding entity in design module, the OneGen app would notify you there's an existing anchored entity that you should rename first.
Anchor a property
You may just create an anchored class property. For example, your backend engine may need a
loginToken
property in your User
class, but no other engine would use that.